Bombermaaan sprites — attribution ================================ The PNG files in this folder (arena_*.png) are derived from the Bombermaaan project: https://github.com/midzer/Bombermaaan Bombermaaan — Copyright (C) 2000-2002 Thibaut Tolleman Copyright (C) 2007, 2008 Bernd Arnold Copyright (C) 2008 Jerome Bigot and other contributors Licence: GNU General Public License v3 (see LICENSE-Bombermaaan.txt). What was changed for the web version: the original 24-bit BMP sheets were converted to PNG and their magenta/blue colour key was replaced with alpha transparency. No artwork was redrawn or re-coloured. The Sprite grid (32x32 tiles, 42x44 bomber frames, 12 sprite columns laid out as down/right/left/up x 3 walk frames) follows the original CBomber.cpp constants. Because these assets are GPLv3, the ZENX Arena Bomberman module that renders them is distributed under the same licence: the source is the gamehub/bomberman.js (server) and public/bomberman/index.html (client) in this repository. If you redistribute the game you must keep this notice, the GPL text, and offer the source under GPLv3.